The Sprite rotation isn't working
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    ![b6fea963-67a1-41b1-bcb9-8b997ce8274c-image.png] ![b6fea963-67a1-41b1-bcb9-8b997ce8274c-image.png] 
 Now the viewport or rotation style might be out of place, but when I reset them (“detach from viewport” and “set rotation style {Left-Right}”), it doesn’t work
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 @011830-0a42ef84 Please try to set the rotation style to “all around” like this:  The block is working fine, as you can see in the following simple example: https://play.creaticode.com/projects/664657bdff1b4908d7f46bc0 
 
 
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 @info-creaticode Thank you, though that wasn’t the problem, I had it switched to All around, as I realized when I fixed it. If the sprite that one of the other sprites are looking toward isn’t in the middle as x-0 and y-0, it still makes it think that it is on the original x-0 and y-0, therefore making it bug 
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 @011830-0a42ef84 Not sure I get your point. I have updated the demo project to place the arrow at x=100 and y=100. It still correctly points tot he green ball. Maybe you can share your project?