This New Ocean Update Log
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 Update 3.0 - Content Update & Hotfix Release Date: October 4, 2025 What’s new: AI- 
The AI can now fire missles - The frequency at which missiles are fired is less than 3 times the frequency which they fire gunshots.
- The missles fired by the AI have reduced mobility performance of those fired by the player
 
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Expanded the distance at which the AI can spawn at in the map 
 Missiles- Added an official missile texture
- Added a delay for which the missile must travel before locking into the closest target. During that time, the missile will travel in a straight line.
 Buildings- All ship docs and housing buildings will now fire shots at AI ships when in range
- Can now no longer build buildings on top of others.
 Bug Fixes- Fixed a bug which prevented the player from shooting a missile when the player pressed the button to fire unless at set tick values.
- Fixed a bug where AI ships would spawn on planets
- Fixed a bug which caused unrealistic missile movement when there was no enemies on the map.
 *Fixed a bug which caused the player to move at twice the max speed when both holding down the left mouse and the W key.
- Fixed a bug which caused building markers to overlap with the build menu
- Fixed a bug where the building description page would be hidden behind the building selection menu.
- Fixed a bug which caused the game to crash when a bot spawned on top of a player building.
 Dev notes soon 
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 @sirbots Awesome! 
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 @notjaldolfyt heyyyy!! guess what? discord help. join to help me with discord because yes!!  
 https://meet.zoho.com/jjim-qmd-kwd
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 @mr-gentlehands cant rn 
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 @notjaldolfyt whyz 
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 @sirbots Shouldn’t missiles have explosive DMG? or are you talking about hitting one ship out in the open? 
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 @白刃の亡霊 I can’t really code that super well, as the AI is currently programmed to instantly die upon hit. But apparently the AI doesn’t like to take damage. 
 
			
		