@Dreamsmp_luck and @the_true_odst game collab discussion
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 @dreamsmp_luck Well, I can help (I’m so bored rn), what are you trying to do? 
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 @the_true_odst I’m trying to make it so when you follow Greener (I haven’t made it so you can follow him yet so u can do it if you want), you go to the entrance of a castle and you enter it, after you enter it, you fight a creature, I’m still figuring out the design for the creature and it’s name. 
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 @dreamsmp_luck What skin do you use? 
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 @the_true_odst for what? to enter the castle or smth? I’m confused. Please explain more. 
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 @dreamsmp_luck The character; which one do you like most? 
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 @dreamsmp_luck Also, I have a good run-up going: https://play.creaticode.com/projects/686ace3323b5b5fe4195036c 
 
 
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 @the_true_odst I like the game so far! I use the ghosted or flipped skin. 
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 @dreamsmp_luck will I do the placeholder or will you? btw the creatures name is Xngel (Angel) and looks like this: 
  
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 @the_true_odst yo? 
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 @the_true_odstI alright, can I hear your music? I also make music. 
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 @dreamsmp_luck Yeah hold on a few minutes 
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 Sending https://play.creaticode.com/projects/686316fc81a45ef495b38139 
 
 in for faster access
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 @tng check the game now, I added the castle sprite. 
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 @dreamsmp_luck So there are requirements for certain skins: - Flipped: Enter the Wormhole
- Inverted: Unlock Stereotypical Ending
- Winner: Beat the game (duh)
- Suited: (idk yet if there will be one)
- Ghosted: Die
- Knighted - defeat first enemy
- Revived: Revive (after death)
 
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 @tng Here ye go! 
 https://play.creaticode.com/projects/686aecd023b5b5fe4195308c
 
 Just add the dialogue and I will transiition and make a cutscene for the boss entrance 
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 @tng okay! do u got the Xngel sprite? 
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 @dreamsmp_luck No, I’m waiting on your dialogue before I do it 
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 @tng I put the dialogue costumes in but not the code, idk what to do (I’m very confused with code rn I js fell off my bike and my head is hurting (I’m fine though) 
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 @tng I added the text and code when you enter the castle backdrop so I’ma work on going inside the castle now, can u work on making it so when you haven’t unlocked a skin, it has a lock over it? also what’s the wormhole? 
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 @dreamsmp_luck Do you know the Stanely Parable? Something similar to that. The Wormhole will take you to the upside-down (Not stranger things lol) version of your game 
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 @tng idk that but we’ll do that after the game is finished. 
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 @tng so can u do the lock stuff and the skin stuff 
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 @tng btw here’s the Xngel sprite:  
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 @tng I’m going to Walmart sooner or later but I added to the game so if ya can add the code for entering the castle I’d like that! ^^ 
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 @TNG btw make a brand new remix or save the code i have put into the og. 
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 @dreamsmp_luck Alr lemme cook bro watch this amazing editing skillz 
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 @tng bro’s cooking up some food      
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 @dreamsmp_luck This section is taking longer than expected, and I probably won’t get it done today either. You said that Xngel was a boss, right? 
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 @tng kinda, he’s a minion of the boss 
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 @dreamsmp_luck So I can make a boss fight? Also, jumping is bugged and I can’t fix it so I may have to disable it temporarily 
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 @tng the jumping is fine ig, and yeah, just make it when u hit him, u use the space bar. 
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 @tng when do u think it will be done? 
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 @dreamsmp_luck Probably around noon tomorrow if I work on it constantly. 
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 @tng can u publish it now? I wanna see how it looks so far :3 
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 @dreamsmp_luck uhh ig but it’s kind of buggy 
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 @tng OMG I LOVE THE FEATURE U ADDED FOR THE GREENER FACES AHHH 
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 @tng That’s cool as crab rn. Good job so far! 
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 @dreamsmp_luck ty. I’m planning on adding more facial expressions for the people 
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 @tng u def should! When Greener says “Be careful…” you should make his face worried or smth 
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 @dreamsmp_luck I’ll try. I’m not good at designing 
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 @tng just make his eyebrows downwards and make his mouth a lil open for worriedness 
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 @dreamsmp_luck K. I’ll see what I can do tmrw 
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 @tng alright. 
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 @dreamsmp_luck Okay I’m at the part where I make the Bossfight. I’m going to take a break for a while though and come back to it. Sorry for the continued delay